I belong to an international live action role-playing game called Amtgard. I’m a relatively new player at the time of writing this, with less than a dozen credits in the game. However, I’ve been spending many dozens of hours working on a web application we use called the Online Record Keeper. While not the sole source of truth for Amtgard game records, it has certainly become a popular tool among players.
The application is written in PHP and is backed by a MySQL database. It doesn’t use a framework or a caching mechanism. The source code can be found on Amtgard’s GitHub.
It has great potential. There is a lot of awesome hidden in that code. But there’s also a lot of things that need to be fixed, and others that need to be iterated on.
After several months of working (on Saturdays, usually) on doing a complete rewrite of the UI from scratch in Laravel, I decided that the better move would be to fully own the existing code and bring it up to modern standards. By doing this, I get more buy-in from stakeholders and build trust for the future, but more importantly, gain a much deeper understanding of how the system is intended to work, not just how it appears to work.
One of the ways in which I’ll be doing this is by blogging about the work I’m doing on the ORK from time to time. This is the first such post.
There are three big issues which I’m concentrating on first. Continue reading “Work in progress on the Amtgard O.R.K.”